The battle system rewards you with more item rewards for finishing fights quickly, encouraging you to learn monster patterns and their weaknesses in a natural way. Getting your head around these interactions and when you should use a weapon skill or a monstie attack lead to a very satisfying combat loop. As well as this, there are different weapon types that have unique uses that you can switch between at any time, from the Hammer being a part-breaking powerhouse to the huge burst damage of the Great Sword.Īll these things interact in a really natural way and whilst it might sound confusing, the game does a great job of breaking it down in chunks whilst teaching you at the start. The kinship gauge can be used to ride your monstie and gain a power boost, it also allows access to powerful kinship moves, powerful attacks which are unique to each monstie and can turn the tide of a battle if used correctly. ![]() As well as these, there are also elemental types to keep in mind. Winning these charges up your kinship meter and can deal significant damage as well as knockdown or otherwise interrupt a potentially dangerous situation. Having an advantage in this type triangle gives you the edge during head to head attacks which occur when an enemy is targeting you specifically. At its most basic, the game uses a rock, paper, scissors system with monsters and moves being split into three types, Power, Technical and Speed. Battles consist of you and your monstie as well as a fellow Rider and theirs as you take it in turns selecting attacks. Series fans will get a kick out of seeing and hearing monsties in fun and interesting situations whilst newcomers will come to love an adorable roster of fearsome critters.Ĭombat itself is where the biggest improvements from the first game have occurred. The story itself won’t win any awards for originality but it’s interesting enough and has enough twists and turns as well as a cast of characters that are written well to keep you invested. So you and the Wyverian girl set out to defend the egg and try to find out what is causing the mass exodus of Rathalos and the odd behaviour of the monsters. The game kicks off with an event causing all the Rathalos to mysteriously vanish and you stumbling across a Wyverian girl who was entrusted with an egg by the island’s Guardian Rathalos that seems to be the key to an ancient prophecy. It’s also a great place to start as it doesn’t require knowledge of the first game, it’s its own thing but it does make references and has older characters show up to reward players of the first entry. ![]() Monster Hunter Stories 2 takes what worked in the first game and runs with it, with the focus being on Riders and their almost Pokémon trainer like focus on working in harmony with the series’ monsters (here called Monsties) rather than the main entries combative Hunters. Taking the more realistic, deliberate hunting combat the series is known for and moving it to a more cutely designed, colourful aesthetic on paper seemed an odd choice but it managed to feel like the main series whilst being a charming title on its own merits. The move to a more traditional JRPG adventure with the original Stories was one of those curious choices that ended up really working. ![]() Like most simplifications though, Monster Hunter Stories 2 is most definitely more than just a Pokémon clone and it has a lot to offer, both to existing fans of the franchise or to total newcomers. Monster Hunter Stories 2: Wings of Ruin at first glance invites comparisons to Pokémon, monster collection, turn-based combat with a rock, paper, scissors style system and a cute, colourful world. Reviews // 2nd Aug 2021 - 2 years ago // By Simon Brown Monster Hunter Stories 2: Wings of Ruin Review
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